Tuesday, October 21, 2014

A brave new world

My greetings to all. 

Based upon some positive feedback in the Day Z forums, I have decided to start a blog so that I may properly organize and dwell upon my experiences playing Day Z. This is an intense game that has invoked a lot of unexpected feelings in me as a player. DayZ, while still Alpha release, is a good game while not necessarily a fun one. I know this seems like a rather paradoxical statement, but honestly DayZ is not fun.

It is thrilling, however - and terrifying, paranoia inducing, and ever so stressful... the kinds of feelings one might experience in a "real" apocalypse. 

This emphasis on realism adds a rather primal element to the entire experience. Shelter, water, food bullets. To run or to hide? To seek out other players or kill them and loot their corpse. Day Z does not reward fresh spawns with new gear, rifles and ammunition. To take another player's life in this game means to mercilessly damn them to start over again from scratch. Most of my decisions have been made in a split second as situations rarely afford me the opportunity to weigh my options. It is this kind of realism in video games that invokes the most interesting and realistic player interactions I have ever seen in a video game (and it is why I play). 

The Day Z tagline, "This is Your Story" is a rather fitting one. Player experiences vary wildly from one fresh spawn to the next, a 'life' often blessed or damned from the get go. I hope to take this idea to heart, mixing up my mentality and play style with each new "life" or perhaps letting my mindset change organically from positive and negative experiences. My current life, for example, is one of the "compassionate loner": never trusting, ever fearful, self sufficient. Will I get shot in the gut giving food to a stranger, grow bitter as a result and plug the next seemingly friendly wastelander? Or will I reach out and make a real connection with another human being inside this compelling and freaky fantasy world? 

I don't know, man! I don't know. (Bites fingernails nervously; looks frantically over both shoulders)

The only basic rule I will try to play by is this:

()No teamspeak or Steam friends (at least at first): if I make a friend in game, I will maintain that friendship for as long as we are in one another's vicinity. If I lose touch or we get split up by bandits/zombies, that's life, baby. I want this experience to feel as natural as possible.

And with that, good luck in Чернорус+... I look forward to sharing my stories with you.

   

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